7 - Complexity & Depth in Game Design

We discuss how designers should employ complexity and depth in game design. Spoiler: Dwarf Fortress may have pushed the envelope a liiiiiittle bit too far. Website: panicmode.net Twitter: @panicmodedotnet Facebook: fb.me/panicmodedotnet Show Notes: Zack Hiwiller: Players Making Decisions https://oreil.ly/2yFeWvB Extra Credits: Depth vs Complexity https://bit.ly/1FPwDCe Extra Credits: Balancing for Skill (FOO Strategies) https://bit.ly/2Spk9A1 3 Minutes Game Design: Elegance and Depth https://bit.ly/2OSOzwz Dan Felder: Depth vs Complexity https://ubm.io/2yBP9EO

Om Podcasten

An insiders’ take on games and game design.