Episode 10: They're making a programming language now?!

Notes 00:00:20 What has Ecton been up to? Gooey wgpu winit 00:01:20 What has ToggleBit been up to? (Removing Lifetimes) Arc Kludgine wgpu::RenderPass "this is a known limitation that will be removed in the future" Trait Objects 00:06:55 Writing public test utilities? 00:09:14 What is our podcast recording setup? Audacity 00:15:00 Pressure cooker fun Kristoff Zig 00:17:50 Optimizing [Anathema] slotmap alot miri Stacked Borrows Tree Borrows parking_lot::RwLock::upgradable_read Rust Atomics and Locks 00:35:00 Ask us questions! (Links at the bottom of the notes) 00:38:30 Web frameworks in Rust yew axum tide warp actix-web Rocket BonsaiDb Rust Programming Language (The Book) Dining Philosophers 00:51:50 Floating point vs Integer math for 2D graphics Epsilon 01:05:40 How is Gooey going to handle animations? Easings.net 01:10:40 FlexBox vs alternative layout systems? Let's build a browser engine! Cassowary RectCut taffy Flutter's Rendering Pipeline 01:26:10 Is Gooey something we want to build? cosmic_text::Editor cosmic_text::ViEditor (not currently listed on docs.rs) We welcome your feedback and questions and have set up these ways of reaching us: Email us at podcast@wayofthecrab.com Join our Discord community. Post on our GitHub Discussions

Om Podcasten

A podcast where two Rustaceans set out to make a game. In each episode, we talk about what we've been working on using the Rust programming language as well as other topics that have been on our mind or our listeners have asked about.