War Gaming the 19th Century

War Gaming, an activity that has been around as long as warfare itself, provides valuable insights into the complex nature of war. Whether it's traditional games like Chess or more contemporary ones like Armageddon, each War Game offers a unique perspective on the multifaceted world of war. By simulating battles and incorporating strategic elements, these games enable players to comprehend the reasons behind conflicts, and the factors that contribute to their outcomes. But how can we apply War Gaming to modern conflicts happening today?In this episode James welcomes Martin Anward, Game Director of Paradox Interactive - to talk about the real world applications of War Gaming, and how this can be experienced in their new game 'Victoria 3'. Looking at conflicts across the 19th Century, and examining their socio-political origins, global influences, and the grand strategies employed; what can we learn from War Gaming? And how can it effect history?If you'd like to learn even more, we have hundreds of history documentaries, ad free podcasts and audiobooks at History Hit - subscribe today! To download, go to Android or Apple store

Om Podcasten

From Napoleonic battles to Cold War confrontations, the Normandy landings to 9/11, this podcast opens up fascinating new perspectives on how wars have shaped and changed our modern world. Each week, twice a week, war historian, writer, and broadcaster, James Rogers, teams up with fellow historians, veterans, and experts to reveal astonishing new histories of inspirational leadership, breakthrough technologies, and era defining battles. Together they highlight the stark realities and consequences of global warfare. Join us on the front line of military history.Follow on Twitter @HistoryHitWW2.Vote for Warfare in the Listeners Choice Category at the British Podcast Awards 2023!