46 - Sid Meier’s Civilization (feat. Nate Bethea)

Nate Bethea (@inthesedeserts) joins the lads for a record-breaking third time as they build wonders and conquer the world in Sid Meier’s revolutionary empire simulator: Civilization. They discuss the gamification of climate change, the problem with “Barbarians”, and the inherent optimism of hearing a satellite go “Beep, beep, beep.” NATE'S PODCASTS Kill James Bond! https://open.spotify.com/show/5kQS8cE6xF7rUzO2vtCZ3s?si=6fe11f17f1bb4793 What A Hell of a Way to Die: https://open.spotify.com/show/1XEfRCDbLKOB8naNbICU6q?si=6f0a8dfde3a54023 TRASHFUTURE: https://open.spotify.com/show/4loPiV9XWjVOitg2XfzK7Q?si=ef69cc5a7b114333 MEDIA REFERENCED IN THE EPISODE Sid Meier at the End of History: https://www.youtube.com/watch?v=1m0aEO7CrxM How Sid Meier Almost Made Civilization a Real-Time Strategy Game: https://www.youtube.com/watch?v=XwUM33VJRbY NO CARTRIDGE Episode 32, featuring Josh: https://open.spotify.com/episode/1rxqu7OqIbJOfL5QIHpA2b?si=8iq1VFBrSBigSbSV_cKgxg **TICKETS FOR THE PINBALL LIVE SHOW** https://www.nycpinballchamps.com TWOAPW Patreonhttps://www.patreon.com/WorstOfAll Theme by Brendan Daltonhttps://www.brendan-dalton.comhttps://brendandalton.bandcamp.com

Om Podcasten

The first and only podcast bringing you weekly case studies in the pop culture of a dying empire. Every Wednesday, co-hosts Josh, Brian, and A.J. dissect an artifact of popular culture, breaking down how its narrative choices reflect or subvert the reactionary political project. From video games to movies to theater to an apparently infinite supply of evangelical Christian radio drama, we expose the machinations of the worst of all possible worlds in order to figure out how to build a better one. Also, we have bits.