A Casual World Part 2

TCW Podcast Episode 123 - A Casual World Part 2   In our continued exploration of casual games we see the rise of match three in popularizing the genre.  Exemplified by games such as Klax, Columns, Bejewed, and Candy Crush.  The continued development and migration to the web further fueled the popularization of casual games.  Reaching the apex today with the help of casual games on Facebook.  That apex exemplified with the company PopCap Games.  Enjoy the casual world of games!   The Tetris God: https://www.youtube.com/watch?v=Alw5hs0chj0 Klax: https://www.youtube.com/watch?v=amH4q0TV384 Lucy and the Chocolate Factory: https://www.youtube.com/watch?v=NkQ58I53mjk Columns: https://www.youtube.com/watch?v=CCZ_2d_oF8Y Acccustic coupler: https://www.youtube.com/watch?v=_bSMJQbUpL0 TCW 039 - On-Line Systems: http://podcast.theycreateworlds.com/e/on-line-systems/ TCW 040 - Sierra On-Line: http://podcast.theycreateworlds.com/e/sierra-on-line/ Space Jam Website: https://www.spacejam.com/ Castle Crashers: https://www.youtube.com/watch?v=9d0VXoJ5qyc Bejeweled : https://www.youtube.com/watch?v=OrDsaK2qMUE Evolution of Farmville: https://www.youtube.com/watch?v=Uyits1Q7Zk8 Candy Crush Saga: https://www.youtube.com/watch?v=o7ThVjWeiMc   New episodes on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book is available for preorder and should be released through CRC Press in December 2019: http://bit.ly/TCWBOOK1   Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download:http://joshwoodward.com/song/AirplaneMode  Outro Music: RolemMusic - Bacterial Love - http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

Om Podcasten

Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of business and creative elements needed for financial success. Interviews of Atari, EA, Activision, & other execs with detailed source evaluations produce the insights you hear in these 122+ hours!