Finding Video Game Copyright

TCW Podcast Episode 195 - Finding Video Game Copyright   We look at copyrights and video games. Where did they come from? Were video games even creative works that could be copyrighted? If a video game is copyrightable is it like a book or like a movie? We look at how the United States, Japan, the United Kingdom, and Europe answered these questions in game maker's long legal battles to combat counterfeiters, parallel importers, and more. Hey at one point it started a Yakuza war!   TCW 179 - Space Invaders and Nishikado: http://podcast.theycreateworlds.com/e/space-invaders-and-nishikado/ TCW 180 - Space Invaders Part II: http://podcast.theycreateworlds.com/e/space-invaders-part-ii/ Sea Wolf: https://www.youtube.com/watch?v=ipssJjkN2bY Depth Charge: https://www.youtube.com/watch?v=PTuJb4MLGzs IPM Invaders: https://www.youtube.com/watch?v=DBtV4cqqkVQ Astro Blaster: https://www.youtube.com/watch?v=AR2kStMWBCs Star Castle: https://www.youtube.com/watch?v=qOFLaa3bmiU Scramble: https://www.youtube.com/watch?v=R_zO5pZJOjU The Simpsons - The Mob vs. Yakuza: https://www.youtube.com/watch?v=cte8bG9Bl-Q Street Fighter II Rainbow Edition: https://www.youtube.com/watch?v=dNIfE7A9q7Y   New episodes are on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1     Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode  Outro Music: RolemMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

Om Podcasten

Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of business and creative elements needed for financial success. Interviews of Atari, EA, Activision, & other execs with detailed source evaluations produce the insights you hear in these 122+ hours!