Half of a Life

TCW Podcast Episode 066 - Half of a Life We cover the founding of Valve and the development processes that led to Half-Life 1 & 2.  Originally made using the Quake II engine, Half-Life was an ambitious project that ran into the same kind of hurdles other companies have experienced.  Valve was able to take the needed time to create a truly outstanding product.  This was due in no small measure to the founders being Microsoft millionaires.  Even today, the sophistication in technology, storytelling, and level design in Half-Life 2 made possible through the development of the Source engine is something that other companies are only just now duplicating with regularity. Half-Life E3 Trailer 1997: https://www.youtube.com/watch?v=gD_4JLIdpkk Half-Life Introduction: https://www.youtube.com/watch?v=hsTEoGoAxUk Dr. Paul Eckman: https://www.youtube.com/watch?v=J9i-9_QuetA Gabe and Valve Discuss Half-Life 2 Leak: https://www.youtube.com/watch?v=908dFzfvjeA Half-Life 2 Leak VS Release: https://www.youtube.com/watch?v=3jMx5Wp0Gwc Half-Life Alpha 0.52: https://www.youtube.com/watch?v=2h7bTo5xLyQ Half-Life 2 - 2003 Tech Demo E3: https://www.youtube.com/watch?v=4ddJ1OKV63Q Team Fortress Classic: https://www.youtube.com/watch?v=TaTE1NYIjBU Counter Strike 5v5: https://www.youtube.com/watch?v=k2tTgPPtxc0   *** LIVE STREAM Sunday June 3rd at 12:30 CDT (UTC - 5) *** https://www.youtube.com/channel/UClGlSl-zgLdxhJEbo_NKr4w/live   New episodes on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com   Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download:http://joshwoodward.com/song/AirplaneMode  Outro Music: RolemMusic - Bacterial Love - http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love  Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

Om Podcasten

Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of business and creative elements needed for financial success. Interviews of Atari, EA, Activision, & other execs with detailed source evaluations produce the insights you hear in these 122+ hours!