Hello Little Blue

TCW Podcast Episode 095 - Hello Little Blue   A sorted history involving scams, monopolies, and acts of petty revenge predate the company the world would see dominate the computer industry in the 70's and 80's.  What started as an umbrella company became, under Tom Watson St's leadership, a tabulating company that grew to prominence in the great depression.  Later on his son Tom Watson Jr would lead the company forward in the transition from punch card tabulation machines into computers that IBM would become famous for!   Herman Hollerith Punch Card Machine: https://www.youtube.com/watch?v=GoUK2_vXqQk Conductor Punching Tickets: https://www.youtube.com/watch?v=euxu97ZM5XM IBM Once Upon a Punch Card: https://www.youtube.com/watch?v=BlUWg2nxCz0 History of Looms and Punch Cards: https://www.youtube.com/watch?v=itd-4lMoXgI Harvard Mark I: https://www.youtube.com/watch?v=4ObouwCHk8w Harvard Mark I Original Video and Pictures: https://www.youtube.com/watch?v=bN7AdQmd8So IBM 650 Promo: https://www.youtube.com/watch?v=x7nq-rxYHXk Demo of the IBM 1401: https://www.youtube.com/watch?v=VQueCt114Gk   New episodes on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book is available for preorder and should be released through CRC Press in December 2019: http://bit.ly/TCWBOOK1   Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download:http://joshwoodward.com/song/AirplaneMode  Outro Music: RolemMusic - Bacterial Love - http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

Om Podcasten

Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of business and creative elements needed for financial success. Interviews of Atari, EA, Activision, & other execs with detailed source evaluations produce the insights you hear in these 122+ hours!