The Neo Geo

TCW Podcast Episode 214 - The Neo Geo   The Neo Geo was SNK's attempt to create a versatile hardware system for operators, allowing them to swap out games at a reduced cost while also bringing an authentic arcade experience into homes. The system's development was influenced by Capcom, with Street Fighter creator Takashi Nishiyama moving to SNK. The Neo Geo came in two versions: the Multi Video System (MVS) for arcades and the Advanced Entertainment System (AES) for home use. Priced at $650 in 1990 (equivalent to $1,562 in 2024), the console was expensive but initially well-received by operators due to a strong lineup of games and the six-month lag between arcade and home releases. Despite an attempt to introduce a lower-priced CD version, it was too late to compete effectively. Ultimately, the Neo Geo could not keep up with the emerging 3D transition and the more affordable Sony PlayStation.   Alex's Book is available on Humble Bundle again! Through July 28/29 2024!https://www.humblebundle.com/books/game-programming-taylor-francis-books   TCW 028 - Picking up the Pieces: The US Arcade Industry After the Crash: https://podcast.theycreateworlds.com/e/picking-up-the-pieces-the-us-arcade-industry-after-the-crash/ Ghouls N' Ghosts (Neo Geo): https://www.youtube.com/watch?v=taujbsNtNh8 Strider (Arcade): https://www.youtube.com/watch?v=qVOOiCFktU4 UN Squadron (Arcade): https://www.youtube.com/watch?v=pY8yMGefNB8 Final Fight (Neo Geo): https://www.youtube.com/watch?v=c0U8U-yqbOs Uniwar S (Irem - Arcade): https://www.youtube.com/watch?v=bRrt_OSZnkY Moon Patrol (Irem - Arcade): https://www.youtube.com/watch?v=uiHQ6OXgP7Y Spartan X: https://www.youtube.com/watch?v=ZsqZs2cQEf8 Street Fighter (1987 Arcade): https://www.youtube.com/watch?v=kVLCv-YgWco Champion Baseball (1983 - SEGA): https://www.youtube.com/watch?v=NCrd1dM8U44 Rodrigo Copetti - Neo Geo Architecture: https://www.copetti.org/writings/consoles/neogeo/ Riding Hero (SNK - Neo Geo): https://www.youtube.com/watch?v=iwsIuiK7Rjo Baseball Stars Professional (SNK - Arcade): https://www.youtube.com/watch?v=BmdAMGmP6O0 Magician Lord (SNK - Neo Geo AES): https://www.youtube.com/watch?v=7mTaYFgTlGE NAM-1975 (SNK Neo Geo): https://www.youtube.com/watch?v=BDjqJDAYA6I Top Player's Golf (SNK - Neo Geo): https://www.youtube.com/watch?v=qjcD0DWb06g Ninja Combat (SNK - Neo Geo): https://www.youtube.com/watch?v=hV9bgRRHvNo SNK Neo Geo 1990 Commercial: https://www.youtube.com/watch?app=desktop&v=0rEauZSSl6M Neo Geo Electronic Gaming Monthly Insert: https://archive.org/details/Electronic_Gaming_Monthly_031_February_1992_Neo_Geo_Supplement/mode/2up  Fatal Fury (SNK - Neo Geo): https://www.youtube.com/watch?v=oqcYWJfLdSs Art of Fighting (SNK - Neo Geo): https://www.youtube.com/watch?v=6Jmt9gvSg-Q TCW 041 - Beating Them All Up: https://podcast.theycreateworlds.com/e/beating-them-all-up/ Johnny Arcade Introduces SNK Neo Geo Save Cards: https://www.youtube.com/watch?v=2ps78EWARBE Samurai Showdown: https://www.youtube.com/watch?v=Aq9k5Gbh9xg The making of Samurai Showdown (Polygon): https://www.polygon.com/2017/4/10/15223966/the-making-of-samurai-shodown Metal Slug (SNK - Neo Geo): https://www.youtube.com/watch?v=_zR2NN05UT8   New episodes are on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1   Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode  Outro Music: RolemMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

Om Podcasten

Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of business and creative elements needed for financial success. Interviews of Atari, EA, Activision, & other execs with detailed source evaluations produce the insights you hear in these 122+ hours!