Pioneers: Jonathan Blow talks good design — for video games, team structure, and beyond

Jonathan Blow is an independent video game designer and programmer. He created Braid (2008) and The Witness (2016) — two puzzle games that, when released, received widespread acclaim. Jonathan also created a new programming language called Jai, intended specifically for game development.

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Candid conversations with the people shaping the world of technology — from pioneers of computer history to founders at the world’s leading startups. For more information, visit: https://www.notion.so/blog/topic/first-block