Episode 53: Cyberpunk’s Delay Means More Crunch For Developers (News Show)

CD Projekt Red has continued to prioritize product over people. We discuss the dishonesty around the game’s development and how 21 more days of development is 21 more days of crunch. We also discuss the benefits and problems with GameStop’s FlexPay program, the RIAA’s battle with Twitch, and Facebook’s play for more user data with its new cloud gaming services. Twitch, Amazon Slammed by RIAA and Major Industry Groups for Using Unlicensed Music (Variety): https://variety.com/2020/digital/news/twitch-amazon-unlicensed-music-riaa-recording-academy-1234815503/  Facebook Cloud Gaming: https://www.facebook.com/fbgaminghome/blog/cloud-gaming-meet-facebook-gaming  Global Game Jam 2021 Sign-up: https://globalgamejam.org/user/signup/to/start/using  Starbreeze Coverage (GameDaily): https://gamedaily.biz/topic/starbreeze  GameStop FlexPay (GameStop): https://www.gamestop.com/collection/flexpay  Cyberpunk delayed until December 10 (Cyberpunk on Twitter): https://twitter.com/CyberpunkGame/status/1321128432370176002?s=20 

Om Podcasten

The business of video games can be complicated. In each episode of Virtual Economy, hosts and analysts Amanda Farough and Michael Futter break down the biggest business news in the video game industry.