Ep. 009: Real Time Graphics Explainer

We are joined by John Hoggard from the Defence Academy of the UK, in Shrivenham. John is a full time lecturer in Defence Simulation and Modelling, and teaches on a number of courses delivered to civilian and military personnel who go on to work on major simulation projects across industry, defence and the civil service. John guides us through a range of concepts, including how computers draw the virtual world, polygons and pixels, refresh rates, how graphics cards work and the difference between frame and refresh rates. John takes us through the latest developments in photo-realistic graphics, as well as the future development path for VR, Ray Tracing, mobile graphic and advanced sampling techniques.

Om Podcasten

The Warfighter Simulation & Training podcast provides a glimpse into the fascinating future that is being built by militaries and government agencies around the world. The current convergence of emerging technologies brought together from key sectors will deliver an ever increasing force-multiplying benefit to the Warfighter, across all domains. Your hosts, two military veterans who, since leaving their respective services, have amassed over 20 years of experience, working with some of the most innovative companies and users in the Defence Simulation and Training space. Our goal is twofold: firstly to showcase the latest technologies, projects and concepts from across Defence, Government and Industry. Secondly, to provide an educational repository for those new to the industry, where complex subjects and acronyms can be demystified and explained. A reference for the rest of us. We interview leaders from government and industry, as well as subject matter experts who can speak with authority on our bi-weekly episodes. In each episode our aim is to break through the jargon and provide relevant and up to date facts and stories for anyone interested in Defence training and simulation.