Getting Weirder Than Lovecraft (w/ Graham Walmsley)

Support the show! Today, we're talking to Graham Walmsley, the celebrated game designer behind tabletop RPGs like Cthulhu Dark and A Taste for Murder, larps like Will That Be All, and lovecraftian scenarios for games like Trail of Cthulhu. He's also the author of two non-fiction books called Stealing Cthulhu about telling lovecraftian stories and Play Unsafe about techniques for being a better player of tabletop games. This year, he's got two new games out, Cosmic Dark, a sequel to Cthulhu Dark about corporate employees in space, and Darkenwood, a GM-less game about a nightmarish forest. Show Notes: 01:41 Introducing Graham 03:07 Starting with Lovecraft 12:08 What is weird fiction? 16:55 All the cool stuff in Cosmic Dark 26:24 Rules, advice, setting 39:22 Infectious Enthusiasm: Lumberjills by Moira Turkington 41:50 Tyranny of Numbers 43:44 RePlay 46:25 All Advice is Advice for Myself The Indie RPG Newsletter

Om Podcasten

Do I like game design? Yes, indie'd! A podcast of bitesize interviews with indie tabletop roleplaying game creators about their work and game design theory & practice. Releases every two weeks.