Making a TTRPG Career (w/ Sebastian Yue)

Support the show⁠! On today's show, we're talking ship with Sebastian Yue, a game designer, writer, and editor. Apart from their own self-published games and DMs Guild modules, They work full-time at Hit Point Press which is best known for various very succesful third party D&D 5e products like Heckna and Humblewood. They've also contributed as a designer to some wonderful projects like Apocalypse Keys, Cloud Empress, ennie-award winning Uncaged Goddesses anthology, and the currently in-progress official Tomb Raider RPG. Show Notes 04:18 Getting started with game design 15:18 Working full-time at Hitpoint Press 22:10 Being in both the D&D and indie game communities 24:15 All about editing: style guides & more 29:50 Future plans 34:07 Advice for aspiring game designers 36:56 Infectious Enthusiasm: Ingkit by Pukepeku Games 38:15 Tyranny of Numbers: Annual earnings 42:15 RePlay 43:43 All Advice is Advice for Myself The Indie RPG Newsletter

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Do I like game design? Yes, indie'd! A podcast of bitesize interviews with indie tabletop roleplaying game creators about their work and game design theory & practice. Releases every two weeks.